Mwclis Digidol

This Mwclis Llangristiolus feasibility study aimed to explore mobile connectivity issues and to produce a ‘Game Style’ App that could be used to attract visitors and locals.

This Mwclis Llangristiolus feasibility study aimed to explore mobile connectivity issues and to produce a ‘Game Style’ App that could be used to attract visitors and locals to walk the 3 named trails in the Llangristiolus area of Anglesey.

The need for the Mwclis Llangristiolus pilot was highlighted locally as a priority for ensuring walking trails in the area are marketed and well used to keep them open and accessible.

It is well documented that walking in general on Anglesey is an activity undertaken by people aged 40 – 80, while children and young people would rather take part in sporting activities or anything digital.  ‘Pokemon’ has been very successful in getting young people out and about and without realising it learning about a variety of things within their communities.

Working with the private sector and the local youth club it was agreed that the most innovative solution for increased numbers of participants walking the trails of Llangristiolus was exploring the possibility for a ‘Pokemon’ style App using local mythological/famous people or icons in a treasure hunt style programme encompassing the strengths of the area, the views, the history and the natural environment.

A prototype was produced, trialled and approved by the development group and the next stage was to further develop the programme with training for volunteers to update the App when required.

Conclusions

It was clear that the work undertaken sparked the interest of the young people involved, however further development would be costly and would need to attract additional investment.

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